
Learn the rules to the board game Clue quickly and concisely – This visually rich video has no distractions, just the rules.
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RULES:
Layout the board and place all the character tokens on their corresponding start squares. Place each weapon in a different room, it doesn’t matter which ones. Sort the cards into 3 different groups: suspects, rooms, and weapons. Shuffle each group individually and take 1 card from each, and without showing it to anyone, place it into the confidential envelope in the center of the board.
Shuffle together the remaining groups of cards and deal out the entire deck clockwise face down to each player. Some players may get more cards than others. Each player picks the starting character closest to them to be their pawn. Play begins with Miss Scarlet and proceeds clockwise.
On your turn you may roll both dice and move the number of spaces in any direction, except diagonally. You may not move onto a space you already touched this turn, nor may you move through or onto a space of another pawn, unless it is in a room.
As soon as your pawn enters a room on your turn, you make a suggestion by moving any pawn (or no pawn if it’s yourself) and any weapon to that room. You now are suggesting that character, weapon, and current room in the crime.
Beginning clockwise from you, one at a time, a player who has a card included in your suggestion must prove your suggestion false by secretly showing you one of the suggested cards from their hand. Once one player has done this, no other player needs to say anything or show anything about the suggestion. You are only allowed to make room suggestions to the room you are currently in. After you make a suggestion you may make an accusation or end your turn.
If you start a turn in a room another player moved you to for a suggestion on a previous turn, you may skip rolling and moving if you like and make a suggestion of your own.
Once any player makes a suggestion in a room, that player must leave that room in order to make another suggestion. If pawns block all doors to the room you are in, you are not allowed to leave.
The corner rooms on the board have secret passages. Instead of rolling dice, you may simply travel to the opposite corner room.
Use the notepads to help you keep track of clues. During your turn you may make an accusation. Tell everyone your guess for who, where and with what. Then secretly look into the confidential envelope. If you are wrong then the game continues. Move your pawn to the nearest room, but you are not allowed to win, and your turn is skipped. You must still reveal cards to suggestions.
If your accusation is correct, reveal the confidential cards to everyone, the game is over, and you win.
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Xem thêm bài viết khác: https://missionaryoutreach.net/game/
Who else still has no clue how to play this 😂
bil hazar
Bilazzard
And is it ok to have two cards which are same in the deck of cards u get?
GUYS PLZ HELPPP! so only one person can show a card of what u suggested and the others cant?
I like to imagine that if my character was the one that did it and I guess right they admitted it out of guilt uwu
Oh so we're guessing what the other player cards?
Which edition is this
I needed information on how the notepad system works. Ik how the rest goes.
“I’m gonna go home and sleep with my wife.”
Mr Green.
So far so good, I got a small question, I chose 3 cards, the player next to me (clock wise), lucky got 2 matches, should he give me both or only 1 allowed on a time ? Thanks alot. I know if he got nothing I move to the next person. Thanks again
Mayb examples wouldve worked out better
I sometimes name cards that I have in my own hand to put people off.
get it
I still have no clue
What?
if your in a room then you roll a 2 can you come out and then go back in
Clue….less
If a player does not have a card to refute suggestion- he just says "pass"?
DAN WAS RIGHT MISS SCARLET DOES GO FIRST
Thanks for explaining the game so quickly
I’ve only played the kid version with no score card and I’m playing this in forensics class tomorrow and i feel like I’m going to loose
Amazing
Is there a version of this game with Jeffrey Epstein in it yet?
Can you stay in the same room for as long as you like if you repeatedly suggest yourself?
So when someone moves you into a room will you go back to your current position or make moves in what your room your in
clue is easy to get the hang of and its addictive
bro this game is way too confusing
That makes sense
nicely done video, though I highly suggest you film these as people play and not looking at you, it doesn't help much my understanding…I'd rather watch a game being played.
So what happens if you are playing with 4 people and all 3 people on your turn showed you nothing? Doesn't that give it away to the next player that the combination of suspect, room, and weapon you just asked are the 3 that are in the solution folder?
Way too many rules. Difficult to learn.
I am an experienced board gamer but honestly I still have no clue how this plays after watching this garbage.
Fuk
Dont tell me how its work or how to move. I play online it can move itself. Just tell me what you should do in yr move and anticipation of yr opponent move. That what i dont understand. Fuck the rule. I dont need to worry about it
Nope
I still don’t understand
If I had a YouTube channel, I'd call it Double S Games
No wonder why the rules felt impossible to follow is a kid cuz they're impossible to follow as an adult.
Please make a video on Scotland Yard. Your videos are brief and to the point. I like them.
I get it. This game is pretty dumb from what I'm getting